Fast games. Big scores.
One run, three games, one massive score. Ready?
60-Second Microgames is a set of tiny arcade games built for speed. Pick one and you get a single 60-second round, or take the Random Challenge: three different games, 20 seconds each, back to back, added up into one score. Each game starts easy and gets faster as the clock runs down, so the last ten seconds are where scores are won or lost.
Misses cost as much as hits earn, so a calm tap beats a frantic one. In Color Rush, read the word, not the ink. In Fruit Catch, let a bomb fall past rather than lunging for fruit beside it.
A single game lasts 60 seconds. The Random Challenge plays three different games for 20 seconds each - one minute in total.
Color Rush, Fruit Catch and Whack-a-Mole. More microgames are on the way.
Each correct tap, catch or whack is worth 10 points. Wrong taps, bombs and missed whacks take points away, so accuracy matters as much as speed.
Yes. Your best score for each microgame and for the Random Challenge is saved on your device, along with the coins you earn.